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RESUME

Work
Experience
Game-U 

 Jun. 2021 – Present

  • Teach students with disabilities about many different things such as game development, 3D modeling, 3D animation, and Minecraft modding. Participate in meetings to learn new ways to create a better experience for our students.

  • Learn new and different accessibilities in games depending on the student I am teaching.

  • Mentor and assist new instructors with their onboarding process.

ChronoShade

Sep 2019 - Aug 2023

  • Create game systems and mechanics using C# programming with Visual Studios. 

  • Create UI designs and implement them using the Unity Game Engine

  • Create designs and provide feedback on new game features

  • Support, observe, and analyze playtests when creating a new mechanic/system

  • Collaborate with other designers to implement a new gameplay mechanic.

BlackBanchee Studios

Jan 2020 - Sep 2020

  • Create and implement level mechanics using Unreal and Unreal Blueprints

  • Design levels with mockups and blockouts

  • Participate in weekly design meetings to establish any new updates for a game and present any ideas we have for the levels

  • Locate and solve problems whether it is design or programming

  • Keep tasks organized in projects by using JIRA software

  • Push or pull any new changes or bug fixes using GitHub

Skills

Level Design

Unity Developer

Unreal Developer

Team Work​​

GitHub

JIRA

Visual Studios​

Interpersonal Skills

Problem-solving

Languages
Education
Full Sail University

Sep 2019 - Sep 2020

M.S in Game Design

Lincoln University

Jan 2020 - Sep 2020

BA in Computer Science

C#

Unreal Blueprints

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